> ## Documentation Index
> Fetch the complete documentation index at: https://hyperframes.heygen.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Timeline Editing

> What you can edit in the Studio timeline today, how those edits map back to HTML, and the current limitations.

The Studio timeline lets you edit the parts of a HyperFrames composition that can be persisted cleanly back into source HTML.

It is not a separate project format or hidden binary state. Every supported timeline action updates the same `data-*` attributes and inline styles that your composition already uses.

## What the Timeline Can Do

* **Move clips in time** — drag a clip horizontally to update `data-start`
* **Move clips between rows** — drag a clip vertically to update `data-track-index`
* **Change visual stacking** — top timeline rows render above lower rows, and that ordering is persisted back into inline `z-index`
* **Trim the end of a clip** — drag the right handle to reduce `data-duration`
* **Trim the start of media clips** — drag the left handle on clips backed by media offsets to advance the clip start and playback offset together

## How Timeline Edits Map To Source

The timeline works directly against your HTML:

* horizontal move updates `data-start`
* vertical move updates `data-track-index`
* right trim updates `data-duration`
* media left trim updates `data-start` and `data-media-start` or `data-playback-start`
* changing row order also updates inline `z-index` so the preview matches the timeline

This means timeline editing stays inspectable and versionable. If you open the file after a move or trim, you can see the exact attributes that changed.

## Current Editing Model By Clip Type

### Generic motion / DOM clips

Examples:

* `div`
* `section`
* `aside`
* GSAP-driven cards, overlays, and text blocks

Supported:

* move the clip later or earlier on the timeline
* move the clip to another row
* trim the end of the clip

Not supported yet:

* true front trim that removes the beginning of the animation itself

### Media clips

Examples:

* `video`
* `audio`
* wrappers backed by `data-media-start` / `data-playback-start`

Supported:

* move the clip later or earlier on the timeline
* move the clip to another row
* trim the end of the clip
* trim the start of the media content itself

## Why Start Trim Is Media-Only

Media clips have a real content-offset model:

* `data-media-start`
* `data-playback-start`

Those attributes let the Studio say:

> Start this clip later on the timeline, and also start reading the media later inside the source.

Generic motion clips do not have an equivalent playback-offset model yet. For a GSAP-driven `section` or `div`, the Studio can:

* move the whole clip later by changing `data-start`
* shorten its visible window by changing `data-duration`

But it cannot yet say:

> Start this animation halfway through its timeline.

That is why generic motion clips do **not** show an interactive left trim handle. The control is hidden instead of implying behavior the runtime cannot currently represent truthfully.

<Note>
  A useful mental model is: **move** changes when a clip starts, **right trim** changes when it ends, and **left trim** only appears when the clip can actually skip the beginning of its own content.
</Note>

## Stacking Rule

The Studio follows the normal timeline-editor convention:

* the visually top row renders on top
* lower rows render underneath

If you want captions, lower-thirds, or overlays to sit above other content, place them on a visually higher timeline row.

## Current Limitations

* **No true front trim for generic motion clips yet.**
  You can move those clips later in time, but you cannot start their internal animation phase partway through.
* **Layering is still driven by row order plus persisted inline `z-index`.**
  If a clip already has custom CSS stacking rules outside the Studio flow, keep that in mind when editing manually.
* **Timeline editing is intentionally scoped.**
  The Studio currently focuses on move and trim behavior. It does not yet expose full split, slip, slide, ripple, or roll editing semantics.

## Best Practices

* Use **move** when you want an element to start later but still play its full animation.
* Use **right trim** when you want the element to end sooner.
* Use **media left trim** when you want to remove the beginning of a video or audio clip.
* Put overlays and captions on visually higher rows so they render above base footage.
