Particle Text Dissolve
Text assembles from a seeded particle cloud (or dissolves into it): per-particle targets sampled once from the rendered text bitmap at mount, table-driven particles, zero per-particle tweens, one onUpdate painter.
Paste it into your composition
Opencompositions/components/particle-text-dissolve.html and copy what is inside into your own composition.A component has no size or duration of its own. It takes both from the composition
you paste it into.Variables
Every one of these has a default, so the piece works untouched. Set the ones you want to change on the element:Set them with
data-variable-values on the element that mounts it. These are the
defaults, so this behaves exactly like the preview above until you change one:motion-primitive text-effects particles canvas deterministic experiment.