npx hyperframes <command> --help to see exactly what your copy accepts.
Find your command
validate, inspect, and layout still work but are
deprecated. Use check instead.
What every command shares
Read this once and skip the repetition below. The project directory. Most commands take it as the first argument and default to the current directory:npx hyperframes check ./my-video. A few
take it as a flag instead — add, transcribe, feedback, and skills use
--dir.
--json for agents and scripts. Almost every command accepts it. The
payload is wrapped with a _meta field so a script can spot an outdated CLI
from any command’s output, without a second call:
--json
never makes a network request of its own. Deprecated commands add
_meta.deprecated: true.
Flags, not prompts. A missing required flag fails immediately with a usage
example rather than waiting for input. Two commands are interactive on a TTY:
init prompts for a project name and example unless you pass
--non-interactive, and catalog --human-friendly opens a picker. Nothing else
prompts, apart from confirmations you can skip with --yes or --no-confirm.
Version notices. An owned install (npm, bun, pnpm, brew) updates itself
quietly in the background and prints one line on the next run:
hyperframes auto-updated to v0.1.5. It never crosses a major version. Anywhere
it cannot install — npx, an unknown installer — you get a notice instead:
HYPERFRAMES_NO_UPDATE_CHECK=1 turns
off the check, the install, and the notice.
Create a project
init
Scaffold a new composition project from an example.
Pass
--video or --audio and the CLI transcribes the audio with Whisper and
patches the captions into the composition for you. --skip-transcribe turns
that off.
--tailwind injects the pinned Tailwind v4 browser runtime and exposes a
window.__tailwindReady promise that renders wait on before capturing frame 0.
Use the /hyperframes-core skill when editing these projects, so agents follow
v4 CSS-first patterns instead of v3 tailwind.config.js patterns. The browser
runtime is meant for scaffolded projects and quick iteration — for offline or
locked-down production renders, compile Tailwind to CSS and link the stylesheet.
After scaffolding, init checks and installs the core AI skills from the
current GitHub source. See skills.
add
Install one item from the registry into a project you already have.
init scaffolds whole projects; add drops in a block (a
sub-composition scene) or a component (an effect or snippet).
--dir picks the project directory, --json prints the written
files and paste snippet, and --no-clipboard skips the clipboard copy for CI.
Every install produces files plus a paste snippet: the <iframe> tag for a
block, or the fragment path for a component. It goes to your clipboard by
default. Naming an example instead of a registry item (add warm-grain) gets
you a clear error pointing at init --example.
add reads hyperframes.json to learn which registry to
pull from and where files land. If it is missing but the directory has an
index.html, a default one is written on first use.
catalog
Browse the registry.
--type (block or component) and --tag (social,
transition, text, …). Default output is a table of name, type, description,
and tags, shaped for agents to parse; --json is the structured form.
--human-friendly opens a picker that runs add on whatever you select.
Bring in source material
capture
Pull a real website into a working folder an agent can build from.
You get
AGENTS.md, CLAUDE.md, meta.json, scroll screenshots, extracted
HTML and CSS, visible text, design tokens, font files, images, SVGs, animation
metadata, and contact sheets — plus whatever Lottie, video, and WebGL context
the page exposed. It is raw material for an agent, not a finished composition;
the /product-launch-video workflow uses it when a real product has to appear
on screen. Dynamic sites, protected pages, and unusual media loaders produce
partial results, so read the warnings and contact sheets before you build.
For AI image descriptions, set GEMINI_API_KEY in a .env file
(~$0.001/image), or OPENROUTER_API_KEY to route any vision model through
OpenRouter — it wins if both are set, and
HYPERFRAMES_OPENROUTER_MODEL overrides the model.
transcribe
Turn audio or video into word-level timestamps, or import a transcript you
already have.
The command works out what you gave it. Audio and video are transcribed
locally — Parakeet when it is installed (
uv pip install parakeet-mlx; faster
and more accurate), whisper.cpp otherwise. Transcript files are imported and
normalized instead: whisper.cpp JSON, OpenAI Whisper API JSON with word
timestamps, SRT, and VTT all land as the same [{text, start, end}] word array
in transcript.json. If the project has caption HTML, it is patched
automatically.
Word-level transcripts get grouped into readable cues at sentence boundaries.
Exporting straight from an .srt or .vtt keeps that file’s cue boundaries.
Add --preserve-cues when the source transcript.json already holds finished
cues with no internal spaces — single-word or CJK captions.
tts
Generate speech with a local model (Kokoro-82M). No API key, nothing leaves the
machine.
A voice ID’s first letter is its language:
a American, b British,
e Spanish, f French, h Hindi, i Italian, j Japanese, p Brazilian
Portuguese, z Mandarin. So --voice ef_dora already speaks Spanish. Reach for
--lang only to deliberately mismatch them — English text through a French
phonemizer, for a stylized accent.
remove-background
Cut the background out of a video or image with a local AI model. The output is
transparent media you can drop straight into a <video> or <img>. No green
screen.
Which format do you want?
The model is
u2net_human_seg (MIT, ~168 MB ONNX). It downloads to
~/.cache/hyperframes/background-removal/models/ on first run and is reused
after that. Peak inference RAM is about 1.5 GB.
--device auto picks CoreML on Apple Silicon, CUDA where available, CPU
otherwise. The CLI bundles the CPU build of onnxruntime-node; for CUDA, set
HYPERFRAMES_CUDA=1 and supply a GPU-enabled build.
The Remove background guide has the whole
workflow — using transparent video in compositions, per-platform performance,
where u2net_human_seg falls down, and free alternatives.
media-treatment
Read or edit the colour and effect treatment stored on one image or video.
The command writes
data-color-grading — the same contract Studio, preview, and
render all read, so the two can never disagree. It does not recognise subjects
or isolate part of an image; the effect covers the whole media layer.
beats
Find the beats in a composition’s music and write them where Studio expects
them.
beats finds the music track — an <audio> element with
data-timeline-role="music", or an id like music, bgm, or soundtrack —
runs the same decode and BPM analysis Studio uses inside headless Chrome, and
writes beats/<audio-path>.json:
time is seconds
into the audio; strength (0–1) is relative loudness. Beats you add, move, or
delete in Studio save back to the same file.
Needs a local Chrome, the same one render uses. Run
npx hyperframes browser ensure if it is missing. Results match Studio’s to
within a frame or two — a different headless-Chrome audio sample rate can shift
a beat slightly.
Look at it
preview
Start a live preview server with hot reload.
To manage running servers:
--status and --stop act on this project’s
background preview, --list and --kill-all act on all of them, and
--force-new starts a second server for a project that already has one. Each
exits straight after.
To read a running Studio from a script: --selection prints the selected
element and --context prints the agent-readable context, both with --json.
Narrow the context with --context-fields (server, selection, lint,
capabilities) and --context-detail (compact or full).
Your composition opens in HyperFrames Studio, and edits to index.html and its
sub-compositions refresh live. Preview and render share the same runtime.
The server picks one of three modes by itself: embedded (the default for
npx — Studio bundled in the CLI, no extra dependencies), local studio
(Vite with full HMR, when @hyperframes/studio is in your node_modules), or
monorepo (the studio dev server, when you run from the source repo).
--background works with the embedded server only.
Preview plays in real time, so paint-heavy compositions can stutter on your
machine. Render seeks and captures one frame at a time, so the same work usually
means a longer render rather than dropped frames. Browser, font, and GPU
differences still move exact pixels — judge the rendered file. See
Performance.
present and play
present serves a slideshow and opens its presenter view. The presenter and
audience views stay in sync for as long as the command runs.
--port defaults to 3004. --open / --no-open controls the browser, and
--browser-path opens a specific one — --user-data-dir and
--remote-debugging-port both require it.
play opens a composition in the lightweight Player instead of Studio — no
editor, just playback. Same flags, --port defaults to 3003, plus --proxy /
--no-proxy.
publish
Upload the project and get back a stable hyperframes.dev URL.
publish zips the project, uploads it, and prints a URL that resolves to stored
content — so it keeps working after the CLI exits. No local server stays alive,
and no tunnel is opened.
You can publish while signed out. The printed URL then carries a claim token:
whoever opens it on hyperframes.dev can sign in, claim the project, and keep
editing in the web app.
Sign in with npx hyperframes auth login first when you want an owned, stable
link you can publish to again. --update and --space both need that
ownership.
Check your work
lint
Read the HTML and report common mistakes. No browser, so it is fast.
✗) must be fixed before rendering — a missing adapter library, invalid
attributes. Warnings (⚠) are likely problems. Info (ℹ) notices are hidden
unless you pass --verbose, which keeps output clean for agents and CI.
--json adds errorCount, warningCount, infoCount, and a findings array.
The linter catches missing attributes, missing adapter libraries (GSAP, Lottie,
Three.js), and structural problems. Troubleshooting
explains each rule.
check
The browser gate. Everything the old validate → inspect → snapshot loop
did, in one command and one browser session.
check runs the linter first and skips the browser entirely on a lint error.
Then it loads the bundled composition once and sweeps a single seek grid,
running every audit at every sample: runtime console errors and failed requests,
layout defects (overflow, clipping, held overlaps, occlusion, coordinate-frame
drift), *.motion.json assertions, and WCAG AA contrast.
Contrast failures are errors, and each one reports the sampled foreground and
background colours, the measured ratio against the required one, and a
compliant colour you could use instead.
Severity is persistence-aware: a finding at a single sample demotes to info, a
finding that persists gates the exit code, and a timeline that never moves on a
composition of 3s or more fails with
sweep_static.
Mark intentional layout choices
When the audit is wrong because the layout is deliberate, say so in the HTML and re-run. Putdata-layout-allow-overflow on a planned off-canvas entrance,
data-layout-allow-overlap on text you meant to stack, data-layout-allow-occlusion
on text you meant to hide behind a prop, and data-layout-ignore on decoration
that should not be audited at all. Each is inherited, so an ancestor works.
For deliberate lower-third copy under --caption-zone, use
data-layout-allow-caption-zone. It silences caption_zone_collision and
nothing else — overflow, overlap, occlusion, and contrast still apply. Put it on
the narrowest wrapper that owns the band copy.
Verify motion, not just layout
Layout sampling cannot catch a render-≠-preview bug: an entrance the seek lands past, a broken stagger order, an element that drifts off-frame mid-tween, a shot that freezes. Motion assertions can. Drop a*.motion.json sidecar next to the
composition and check evaluates it automatically — no flag, no changes to your
HTML. Without a sidecar, nothing changes.
duration, keepsMoving.withinSelector, and keepsMoving.maxStaticSec are
optional. Findings use the same shape and envelope as layout findings and are
errors by default, so a failed assertion fails the run. A selector that matches
nothing reports motion_selector_missing rather than quietly passing.
snapshot
Capture specific frames as PNGs, without waiting for a full render.
Each snapshot is a 1920×1080 PNG taken by bundling the project, serving it,
launching headless Chrome, and seeking. Useful for visual verification during
the product launch video workflow.
keyframes
Show the GSAP, CSS, and Anime.js keyframes actually detected in a composition —
or render an onion-skin diagnostic of one element’s motion.
Use
--ghost for motion that happens inside a canvas, where the marker onion
has nothing to draw.
compare and grade-compare
compare renders two or more independent variants into one labelled PNG.
grade-compare does the same for colour: candidate grades or LUTs applied to
one reference frame.
Deprecated: validate, inspect, and layout
All three still run, and all three print a deprecation line on stderr and set
_meta.deprecated: true in --json output. validate was the runtime-only
browser check; inspect (and its alias layout) was the layout sweep and
motion-sidecar pass. check does everything they did, in one browser
session, and it is where new work should go. Their flags are unchanged — run
npx hyperframes inspect --help if you are maintaining automation that still
calls them.
Render to a file
render
Render a composition to MP4, WebM, MOV, GIF, or an RGBA PNG sequence.
Quality and file size:
How it uses the machine, and when it gives up:
Low-memory detection reads host RAM, not cgroup or container limits, so
containerised callers — including
--docker — should set
PRODUCER_LOW_MEMORY_MODE explicitly.
When a render times out
Three separate budgets can expire, and the error message tells you which. All three have environment fallbacks that take milliseconds, even where the flag does not.- The page never loaded.
--browser-timeoutis the Puppeteer navigation budget for the entry HTML, and the flag takes seconds (default 60, range 0.001–86400). Raise it when a composition with many videos, fonts, or asset requests cannot reachdomcontentloadedin time. Env:PRODUCER_PAGE_NAVIGATION_TIMEOUT_MS. - The player never became ready. After navigation,
window.__hfreadiness has its own budget:--player-ready-timeout, in ms, default 45000. Env:PRODUCER_PLAYER_READY_TIMEOUT_MS. - A single CDP call hung.
--protocol-timeoutis the per-call budget for seek, paint, and screenshot round-trips, in ms, default 300000. This is the one behindRuntime.callFunctionOn timed outandTarget closed. Raise it on hosts with 8 GB RAM or less and on asset-heavy compositions. The default auto-scales with output pixel area, capped at 30 minutes; an explicit value becomes a floor and disables that scaling below it. Env:PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS.
Render the same composition with different content
Declare the variables on the composition root, read them inside it, then override them at render time.index.html
getVariables() returns the declared defaults merged with any overrides, so the
same composition runs unchanged in preview and in production. For many outputs
at once, --batch renders one file per row of a JSON array. See
Variables for the whole model.
Transparent WebM for overlays
--format webm produces VP9 with an alpha channel — the standard format for
overlayable video.
benchmark
Find good render settings for this machine.
--runs sets runs per configuration (1–20,
default 3); --json prints the results as JSON.
Keep the environment healthy
doctor
Check the machine for everything a render needs.
/dev/shm on Linux, environment, whisper-cpp, local TTS
and BGM models, FFmpeg, FFprobe, Chrome, and Docker.
The frames cache row is worth knowing about: it prints the effective cache
directory, its free space, and whether the location came from
HYPERFRAMES_EXTRACT_CACHE_DIR or the default. Under 2 GB free it fails, since
a long render can fill the drive from there. Move it with that variable or
render --frames-cache-dir.
Gating CI on it. doctor --json always exits 0 when it ran successfully —
the command worked, whatever it found. Environment health lives in the payload’s
ok field, so a new CLI release (which flips the version row to not-ok) can
never break your pipeline. Gate on the payload:
detail and hint are redacted — your home
directory becomes the literal $HOME, so output is safe to paste into a bug
report or an agent context.
info and compositions
npx hyperframes info [dir] prints project metadata: name, resolution,
duration, element counts by type, track count, and total size.
npx hyperframes compositions lists every composition in the project with its
ID, duration, resolution, and element count. Both take --json.
upgrade
upgrade compares your installed version against npm. --check exits without
prompting, --yes, -y upgrades a detected global install (otherwise it prints
the right npx command), and --project [dir] rewrites
hyperframes@<version> script pins in a project’s package.json.
--check --json returns:
browser
Manage the Chrome that rendering uses.
path prints only the path, so it composes:
$(npx hyperframes browser path). Use --force when a download was
interrupted and left a partial file behind.
docs
Read documentation in the terminal.
data-attributes, examples, rendering, gsap, troubleshooting,
compositions. Run it bare to list them.
feedback
Send anonymous feedback about how it went.
--rating is required, 0–10. --comment adds free text. --file-issue
also opens a GitHub issue, --dir picks the project published as its repro
(default: current directory), and --yes, -y skips the consent prompt for
scripts.
With --file-issue, the CLI publishes a minimal repro to a public URL — with
your consent — and opens a pre-filled bug issue draft that you review and
submit yourself. No token, no backend. See
Share feedback.
Agents can call this after a render;
About feedback data covers what the
surface includes. With telemetry disabled it prints
Telemetry is disabled. Feedback not sent. and exits cleanly.
telemetry
claude_code, codex, cursor). That name is
inferred from which well-known environment variables exist; their values are
never read. Local paths and URL query strings are redacted from error and
checkpoint messages. Project names, video content, and environment variable
values are never collected.
Nothing personally identifying is collected until you sign in. When you run
hyperframes auth login, your HeyGen account email — or username, if the
account has no email — is linked to your usage, and your prior anonymous usage
is stitched to it. Nothing else personal, and only once you choose to sign in.
Turn it all off with HYPERFRAMES_NO_TELEMETRY=1 or the command above.
Feedback collection explains the post-render prompt and the
Studio feedback bar.
One consequence worth knowing: turning telemetry off also opts the install out
of canary rollouts. A staged release enables a change for a stable slice of
installs, and an install that reports nothing cannot be compared against
anything. Every route counts — telemetry disable,
HYPERFRAMES_NO_TELEMETRY=1, DO_NOT_TRACK=1, and dev builds. See
Canary rollouts.
skills
Install or refresh the HyperFrames skills that AI coding tools read.
skills installs everything. skills update keeps a deliberate partial
installation partial: it refreshes the core set plus whatever is already
installed, and never expands beyond that unless you name a workflow. Naming one
adds it. check and update both accept --json, plus --dir and --source
to point removed-detection at a different skills directory or source — those two
scope the prune, not the install.
The CLI installs from the current HyperFrames GitHub source and links the global
bundles into whichever compatible agents it finds. After scaffolding, init
also refreshes the core set plus any HyperFrames skills you already have.
fatal: active post-checkout hook found during git clone
If Git LFS is installed globally, Git 2.45+ refuses to run the LFS
post-checkout hook during any git clone — including the clone the upstream
skills CLI does internally:
hyperframes skills already handles this. You do not need an environment
variable.
If you called the upstream command directly instead, set it yourself:
figma and events
npx hyperframes figma imports through the Figma REST API, with three
subcommands: asset (export an image or SVG), tokens (pull design tokens),
and component (import an editable component). Run it bare for usage. See
Figma integration for setup and examples.
npx hyperframes events lets an installed workflow skill emit an anonymous
usage event (--skill, --event, --outcome). Nothing calls it by hand.
hyperframes auth
Sign in to HeyGen and manage credentials. They live in~/.heygen/credentials
(mode 0600) and are shared with the heygen CLI — sign in with one and
the other picks up the session.
First match wins:
HEYGEN_API_KEYHYPERFRAMES_API_KEY(a HyperFrames alias for the same thing)~/.heygen/credentials
auth login
Opens a browser for OAuth:
--api-key when you want a long-lived HeyGen API key instead. The key is
verified against GET /v3/users/me before the command reports success, so a
rejected key is never left on disk.
auth status
Shows the active credential’s source and type, and the verified identity —
account plus billing snapshot. It exits non-zero when nothing is configured or
the API rejects the credential, so a script can test sign-in state.
auth refresh
Force-refreshes the stored OAuth access token. Applies to an OAuth session, not
an API key.
auth logout
Removes the stored credential, with a confirmation on a TTY.
Environment variables
For the keys other capabilities use — ElevenLabs and Gemini for voice and music
fallback, OpenRouter and Gemini for capture — and how the skills prioritize
them, see Authentication and API keys.
hyperframes cloud
Render on HeyGen’s hosted cloud. No local Chrome, no local ffmpeg, no AWS to manage. Sign in once and the same credential drives every subcommand.cloud render [<projectDir>]
End to end: zips the project, uploads it through the direct-to-S3 asset flow,
submits POST /v3/hyperframes/renders, polls
GET /v3/hyperframes/renders/{id} until it finishes or fails, and streams the
video to disk.
The zip excludes root renders and snapshots, .git, node_modules, dist,
.next, coverage, dotfiles, and anything your .hyperframesignore rules
match. Those rules use gitignore syntax and apply to hyperframes publish too.
Keep them narrow — a dynamically selected asset may have no static reference to
protect it.
The zip has to come in under 200 MB — the direct-upload cap. Use --dry-run
first to see the compressed size and the largest included files, without
authenticating, uploading, or starting anything. If you are over, add only
paths you have verified are unneeded to .hyperframesignore, or pre-host the
large media and reference it by URL.
Render parameters mirror local hyperframes render where they overlap:
Lifecycle and control:
Why you want --idempotency-key
On a 401, the CLI force-refreshes the OAuth token and replays the request. For
reads that is harmless. But POST /v3/assets — the zip upload — is not
idempotent on its own, so a retry without a key would create a duplicate asset
and bill the workspace twice.
Pass --idempotency-key <key> whenever you want safe retries. It is forwarded
to both the upload and the submit, and the server scopes idempotency per
endpoint, so reusing one value across both steps is safe and prevents a
duplicate at either. Use a UUID per logical render, or any opaque string.
cloud list
Pages through recent renders, cursor-based. --limit caps one page (1–100,
default 10), --token resumes from a previous next_token, and --all walks
until exhausted. --json for the machine-readable form.
cloud get <render_id>
Fetches one render’s full detail record, including the short-lived signed
video_url and thumbnail_url. Those are presigned S3 URLs — re-fetch on
demand rather than caching them.
cloud delete <render_id>
Soft-deletes a render. Later GET calls return 404 and the signed video URL
stops working shortly after. It prompts interactively; --no-confirm skips
that, and is required alongside --json.
Which one should you use?
hyperframes render— the fastest loop. Use it while authoring.hyperframes cloud render— zero infrastructure. HeyGen runs it, you pay per credit. Use it when you do not want Chrome, ffmpeg, or AWS on your machine.hyperframes lambda render— your own AWS, chunked in parallel. Use it when you have already invested in AWS and want the work on your account.
cloud reuses whatever credential hyperframes auth status resolves. Override
the API base for staging with HEYGEN_API_URL.
hyperframes lambda
Deploy distributed rendering to AWS Lambda and drive it from your laptop or CI. The command group wraps the@hyperframes/aws-lambda SDK plus AWS SAM, so an
end-to-end render is three commands:
~/.aws/credentials, SSO, or IMDS), the
AWS SAM CLI
on PATH, and bun on PATH to build the handler ZIP.
Flags are shared across the whole group. These identify the stack and shape the
deploy:
And these drive
render and render-batch:
lambda deploy
Builds packages/aws-lambda/dist/handler.zip and SAM-deploys the stack at
examples/aws-lambda/template.yaml. On success it writes
<cwd>/.hyperframes/lambda-stack-<stackName>.json, so the other subcommands do
not have to re-derive the bucket and state-machine ARN. Re-running on the same
--stack-name is a no-op when nothing changed.
lambda sites create <projectDir>
Tars and uploads the project to S3 under a content-addressed key, and returns a
siteId you can reuse. A re-render of the same tree then skips the upload.
lambda render <projectDir>
Starts a Step Functions execution and returns a renderId immediately — poll it
with lambda progress — unless you pass --wait.
lambda render-batch <projectDir>
Fans out N personalised renders from a JSONL batch file — the headline
ergonomic for automated template pipelines. It deploys the site once (or skips
that with --site-id), then invokes renderToLambda per row with that row’s
variables and outputKey.
executionArn and status:
hyperframes lambda progress <renderId>, or use the returned
executionArn. Run it with --dry-run first to lint the batch file before
committing to N billable executions — every entry comes back as
status: "would-invoke".
--max-concurrent (default 50) caps StartExecution calls, so a 10,000-entry
batch does not try to spawn 10,000 executions and trip your account limits. It
is orchestrator-side only, and cannot enforce your account’s Lambda concurrency
quota — pick a value from that quota and the reserved concurrency you set at
lambda deploy --concurrency=<N>. It is not --max-parallel-chunks, which caps
chunks inside one render.
lambda progress <renderId | executionArn>
Prints one snapshot: overall percent, frames rendered, Lambda invocations,
accrued cost, and any errors. A bare renderId is resolved against the stack’s
state-machine ARN; a full SFN execution ARN also works.
lambda destroy
Runs sam delete --no-prompts and drops the local state file. The render S3
bucket is configured with CloudFormation Retain, so it survives — empty and
delete it via the console or AWS CLI if you want the storage back.
lambda policies role | user | validate
Prints or validates the minimum IAM policy the CLI needs.
validate reads the JSON doc and checks the union of its Effect: Allow
actions against what the CLI needs, expanding s3:*, s3:Get*, and *
wildcards. Missing actions print to stderr and it exits non-zero — wire it into
CI to catch drift before the next deploy fails.
The action list is deliberately broad (Resource: "*") because CloudFormation
mints new function, state-machine, and bucket ARNs on every adopter’s first
deploy. Narrow Resource to the deployed ARNs after that first success if your
security posture calls for it.
State files
hyperframes lambda keeps per-stack metadata under
<cwd>/.hyperframes/lambda-stack-<name>.json, so the verbs never have to call
describe-stacks. Commit it or .gitignore it as you prefer — it holds the
bucket name, state-machine ARN, and region. None are secrets, but all identify
your AWS account.
hyperframes cloudrun
The Google Cloud counterpart tolambda: distributed
rendering on Cloud Run plus Cloud Workflows, driven from your laptop or CI. It
wraps the @hyperframes/gcp-cloud-run SDK plus terraform (the module shipped
with the package) and gcloud or Cloud Build for the image.
deploy enables the required APIs, builds and pushes the render image via
Cloud Build unless you pass --image, then terraform applys the module that
provisions the GCS bucket, Cloud Run service, Cloud Workflows definition, two
service accounts, and a runaway-request alert. It caches the bucket, service URL,
and workflow id so later verbs do not need them again. --project is required;
--region defaults to us-central1 and --repo (the Artifact Registry repo)
to hyperframes. Sizing is --cpu (1, 2, 4, or 8; default 4), --memory
(default 16Gi), --max-instances (the fan-out ceiling, default 100), and
--timeout (per-request seconds, max 3600). Omit one and the module default
stands; for anything finer, apply the Terraform module directly.
The other verbs mirror lambda one for one, and so do
their flags:
sites create <projectDir>uploads a project to GCS once and prints thegs://URI.render <projectDir>starts a distributed render.--widthand--heightare required, and--render-idstands in for--execution-name.render-batch <projectDir>fans out from a JSONL file.progress <executionName>prints progress and cost — coarse while running, exact on success.destroyrunsterraform destroyand force-destroys the render bucket.
cloudrun when your backend and storage already live on GCP. The render
primitives are identical; only the storage (GCS), compute (Cloud Run), and
orchestration (Cloud Workflows) adapters differ. The deployed stack’s
coordinates cache in ~/.hyperframes/cloudrun-state.json — project id, region,
bucket, service URL, workflow id. None are secrets, but all identify your GCP
project. Google Cloud Run has the full walkthrough.
hyperframes.json
hyperframes init writes a hyperframes.json at the root of every new project,
and hyperframes add reads it to learn which registry to pull from and where
files go. Edit it to reshape your layout or point at a custom registry — or
delete it to fall back to the defaults.
Anything you leave out gets the default, so the file only needs your overrides.
Related topics
Producer
The rendering pipeline the CLI calls under the hood. Use directly for programmatic rendering.
Studio
The editor UI that powers
hyperframes preview. Use directly to embed in your own app.Core
Types, linter, and runtime. Use directly for custom tooling and integrations.
Engine
The capture engine. Use directly for custom frame capture pipelines.