Start and create
- Install HyperFrames — give your coding agent the HyperFrames skills.
- Give your brand a motion language — turn a visual identity into reusable motion direction.
- PR-to-Video — explain an open pull request as a short video.
- Music-to-Video — build a video around a track and its beat.
- Faceless explainer — turn a topic into a designed explainer without footage.
- Talking-head recut — add synchronized graphics to an existing speaker video.
- Motion graphics — make a short, design-led animation.
- Music and SFX with the HeyGen CLI — find and use audio from the command line.
- Figma to HyperFrames — turn an existing design into a video composition.
Direct and refine
- Anatomy of a prompt — structure a request so the agent gets the important intent right.
- Repurpose an existing video — extract useful patterns from a reference.
- Dynamic captions — make captions part of the visual design.
- Studio preview, part 1 — inspect a composition before rendering.
- Studio preview, part 2: keyframes — adjust motion with visible keyframe controls.
- Sample the web — bring useful web motion into a composition.
- Media use — work with the available asset libraries.
- Storyboard — agree on the sequence before building every scene.
- HyperFrames in Video Agent — create with HyperFrames inside HeyGen Video Agent.
- Background removal — use alpha channels to layer subjects into a scene.
Extend and ship
- Claude Design — take a design direction into a HyperFrames project.
- Cloud rendering — render without making one local computer the bottleneck.
- Components Catalog — add reusable scenes and effects instead of rebuilding them.
- Templates and variables — turn one composition into repeatable versions.
- Color grading — correct or stylize images and footage in code.
- Prompt Guide — find practical language and examples for directing an agent.
- Media effects and overlays — add designed treatments to real media.
- Deploy — run rendering on your own cloud infrastructure.
- Contribute to the Catalog — publish reusable building blocks for other creators.
- Components update — combine the expanded component set in a project.
- Coming next — the official Day 30 lesson has not been published yet. Follow @HyperFrames_ for the final entry.